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Smashville is by some an average stage, a stage to play once in while, but why is it been quickly adopted by the competitive smash scene? Take a look down at the image and see why it is chosen by many people instead of Final Destination, found out why? Because of its simplicity. A simple stage with background characters that don’t affect you in the game but serve as a decorative purpose. It is kinda like a replacement of Kirby Dream Land from 64’s version of Super Smash Bros.

Smashville at day.
Smashville’s simplicity is great as it is smaller than Final Destination and the way the borders are, makes it easier to recover with characters such as Mario and Captain Falcon who are not totally upward recover since they recover upside. Also it features an additional flying platform that slowly moves infinitly from left to right, this is a very situational platform that can be used to recover in case that the other player is edgeguarding.

The stage is very dynamic as it offers a day and night system, and on Saturdays from 8:00 PM to morning, it will give you a small concert for you to relax from your all-week battles.
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